In this ZBrush sculpting tutorial, I will be sharing with you my workflow on how I sculpt 50s 60s cartoony hands using ZBrush. I will be using Preston Blair's Cartoon Animation book as a reference.
You can follow along using Blender on even the iPad's Nomad Sculpt, I try to keep the tutorial based on a technique that can be used in almost any sculpting capable software.
What will you receive
- 50 min detailed video tutorial
- ZBrush file of the Mickey's hands
- OBJ ready to print 3d model
- Adobe Dimension scene with shaders and light setup.
50 min detailed video tutorial, ZBrush files Mickey hand, IMM Brush, OBJ, STL ready for print and Adobe Dimension file, with all the shaders and light setup.